The first game was pretty easy. The first two Possible Enemy Forces (PEFs) turned out to be nothing. Since we were only rolling one die per revealed PEF, it was easy to do. A company of Troops de la Marine did appear and got into a stiff firefight with my ranger company. Another Indian band appeared as reinforcements on my left flank and I was in some serious trouble for a bit.
Tom brought up a company of regulars on my flank and engaged the new arrivals. After several volleys the new band decided to call it quits and fled the field. I was still having a nasty fight with the Marines. Then a company of regulars who had sortied from the fort showed up behind the Marines and began firing. The Marines stood firm for a while but then fled.
We marched around the bend in the road with regulars and battered rangers out front, the four wagons followed by militia and the company from the fort as the rearguard.
Tom finally rolled up a couple Indian bands as reinforcements, but they came on the opposite side of the table. They managed only to get a couple shots at the rearguard before all of the wagons reached the fort. It was fairly easy and took less than an hour. British losses were considerable. The rangers lost 50%. But all 4 wagons got through.
Worse was to come. We got our infantry deployed in a long skirmish line, regulars, militia and rangers from left to right. The wagons were stalled behind the spot where the regulars and militia met. Now the remaining PEF rushed forward and was revealed to be two Indian bands. A couple mobs of Indians from behind the barricades joined them. The regulars fired a volley into them that didn’t faze them.
Our losses weren’t heavy but we had been thrashed and our wagon train decimated. But it had happened quickly so we decided the excited Indians and their French compatriots would try to storm the fort. Reinforcement rolls produced another company of colonial marines and an Indian band very close to the fort. The rolls also produced another pair of regular companies in the fort itself. Obviously the scenario needs some more thought. The fort should have a set garrison at start. A firefight broke out around the fort. The garrison was taking a lot of hits. We played this for a while and then stopped to discuss the game.