And off we went. Andrew’s Arabs needed to exit the French table edge and we needed to exit from his starting edge. Andrew moved first in each turn.
On turn 11 Ali’s full strength group (first one) exited for 4 points.
Turn 12 Sayid’s 8 strong group exited for 1 point.
Turn 14: off photo to the right Margaron’s full strength Legion squad and Lapin’s full strength Senegalese squad exited for 2 points each. The mules spent much of the last part of the game munching some few blades of grass. I must remember to sacrifice to the dice gods next time.
I counted Andrew’s score as 5 to my 4. He asked if the losses didn’t count. On the very last turn of the game one of his shot up units had routed off the table. That gave me one more point and we tied, 5 to 5.
As for who was shot: the French lost 15 troops, the Arabs lost 14 and had 9 flee the table.
The game took just over 90 minutes to play 15 turns. We each exited two units and one Arab unit routed. Dorfmann’s Legion squad was nearly wiped out, down to 3 men at game end. The game was fun and we both thought we’d play it differently next time. I loaned Andrew my copy of Rebels & Patriots, the next game in this stable. Perhaps we’ll try that sometime. I do have lots of figures for the American Revolution. My collection of French Foreign Legion/etc. is largely limited to what you see here.
And that’s all the gaming reports from us until the end of the month.
1 comment:
What a nice looking game...on an atmospheric table!
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