Last evening we played the sixth scenario in Chris Pringle’s
series of scenario about the young General Bonaparte’s campaigns in Italy ,
1796 using his Bloody Big Battles rules modified for campaigns where a turn
equals a day. In this case, a turn equals two days. The Austrians are trying to
raise the siege of Mantua ,
at the bottom of the map. The French are seeking to cripple Austrian morale by
capturing the Adige River valley villages and possibly exploit down the Brent
River valley to take Bassano, while seeking to keep the Austrians out of
Peschiera and/or Castiglione (guard their own supply line). Both sides also
seek to knock out more enemy units than they lose. It looked like a hard job
for the Austrians. Looks weren’t deceiving.
All internet images removed from this post, sorry.
We began on my mat, a 4 X 5 foot version of the map above.
Rick has the unenviable task of holding off my French attack up the Adige valley. He had 3 brigades to start, with two more
peeled off the rear of Wurmser’s column. Coming at him were 7 brigades under
Bonaparte, most of them in action from the start while his were fed into the
action a couple at a time.
Ken was tasked with delaying Wurmser’s column, which sought
to relive Mantua . Ken had only an infantry brigade and Kilmaine’s cavalry
brigade, while Wurnser had two infantry brigades and a cavalry brigade.
At the end of the game, 3 Austrian units had been knocked
out in combat while the French lost one unit. This gave the French the only
victory point scored and the win. That said, Ken had cut the Austrian supply
lines from the east edge of the table so in theory all Austrian units save the
garrison of Mantua and a brigade that had
escaped off the north side to the Tyrol were
gone. In any case, it was still French 1, Austrians zip. It took us 2 hours to
play 7 turns. French losses were 6 infantry, 1 cavalry and Kilmaine was wounded
and out for 4 days (2 turns).
My attack up the Adige
River valley saw a large
number of tied assaults, which means each side loses a base and the attack is
immediately done again. In one case, there were two ties in a row, the combat
needing three rolls before being resolved. I didn’t like it at the time, hoping
for an elegant win. But heavy losses favor the French because their veteran
troops stand it better than the trained Austrians. The heavy losses led to the
collapse of units in the Austrian valley force, which gave us the game. The
sparse numbers of Wurmser’s column allowed the small French force in the east
to cut the supply lines, so that also gave us victory, the same 1 point. Having
seen the labors required of the Austrians, I wasn’t looking forward to
switching sides after dinner.
Dinner was lengthy and entertaining, as usual. Linda’s fig
cake was a big hit.
Then we set to the rematch. Ken left early and Andrew,
arriving late, sat in for him. I led the defense force in the Adige
valley, facing Rick. Turn about is fair play. Andrew had Wurmser, keeping all 5
brigades with the injunction to kick Jay’s ass. Short story; Rick did not get a
load of ties against my forces and they didn’t collapse. They were driven back
across the mountainous terrain and were handled roughly a couple times. Andrew
got into a brawl with Augereau’s forces (two infantry brigades, one cavalry).
His larger force was able to protect our supply lines to the east but got no
further south than Vicenza ,
and that only after hard fighting.
Trient finally went under and Rick got the die roll that had
evaded me in the earlier game.
The French scored the only victory point in the game by
collapsing the Austrian theater morale, winning the game. Seven turns took 90
minutes. French losses were 3 infantry bases, 2 cavalry and 1 run off, and
Kilmaine was wounded badly, out of action for 6 months. Austrian losses were 4
infantry bases and 1 cavalry.
All noted this as a rough game for the Austrians. They don’t
have that many troops if you don’t count the diseased garrison of Mantua and the Adige
valley can be flooded with French troops at the start of the game. Jay noted
that the severe defeat the Austrians took in the first game counted exactly the same in game terms as
the somewhat gentler defeat in the second game. In any case, relieving Mantua
seems near impossible and cutting the French supplies only a dim dream should
the French be so kind as to let the Austrians through their lines. It seems the
most unbalanced of the scenarios so far. That said, playing twice in an evening
and switching sides was entertaining. As in all the scenarios, it made what
went on a lot clearer than the accounts I have read in several books. The beer
with dinner didn’t hurt.
We are not going to revisit Bonaparte in Italy for a few months, Next session will see us
play the 1862 battle of Puebla
(the Cinco de Mayo). After that, extensive traveling will keep me away from the
game table until some time late in June.
Our Puebla
game will be the standard BBB rules, with the whole game representing the one
day of battle, with firing phases, various formations, etc. Our 1870 French
will stand in for the 1862 chaps while a mix of Union ,
Confederate and possibly 1866 Austrians will stand in for Mexican troops. Stay
tuned.
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