Back in early March the Fencibles
played two games based the 1796 battle of Borghetto, where Bonaparte crossed
the Mincio River . We were testing Chris Pringle’s
scenario of the action. I then went off to ride out a couple Nor’easters on the
Maine coast,
so this report is posted more than two weeks later.
The first game saw me playing the
hapless Austrian commander Beaulieu while Rick commanded my left flank, which
would prove to be the Austrian weak point in both games. Jay played Bonaparte
with Ken assisting him as Massena and Kilmaine. Below is the view from behind
Austrian lines after the first French turn. Mantua and the outlying works are off-camera
to the left.
Jay found the cumulative
defensive modifiers for attacking a village across a deep river to be deadly.
Jay then made his crossing at a
place vulnerable to Austrian counter-attack. I would make a similar error, but
worse when we switched sides.
Things began to go wrong on our
southern front.
The garrison of Mantua had attempted to bestir themselves but
apparently was still forming ranks when the French cavalry cantered through the
gates of the unguarded St. George outwork. I didn’t get a shot of this. Up
north, the Austrians were thicker on the ground and putting on a better show.
Not so in the south.
The Austrians barely managed
having 7 units in supply at game end, and by knocking out two French brigades
squeaked out a tie, averting French victory. We played 6 turns in a little
under two hours. Losses: French, 7 infantry with 1 run away, and Augereau out
of action for some days. Austrian losses were 8 infantry, 1 ran away and 2
cavalry. We broke for dinner.
Afterwards we switched sides and
began again. Rick went for a crossing that flanked the southern bridge,
profiting from the first game. Ken, commanding opposite him, likewise learned
and sent the garrison of Mantua
to man the St. George outwork long before the French got near.
I made my northern crossing in a
slightly different place than Jay had. My first brigade was chased back across
the Mincio. I jammed three more across and sent all of my leaders right behind
them.
I got a lesson in risk
management.
Rick began bursting out from his
bridgehead.
I was too stunned by the pounding
I’d been taking to do anything but call for help. Rick noted the works of Mantua were properly
manned and decided to swing north and rescue me. I needed rescuing. As it
turned out, the Austrian units knocked out by the turn north made the
difference.
We won a narrow French victory,
based on cutting a lot of Austrians off from their supply lines at game end and
having wiped out three Austrian units while losing only one French. The game
took about 90 minutes. French losses were 8 infantry, while Austrian losses
were 4 infantry with 1 run off and 2 cavalry with 2 run away. But with
Augereau and Serurier out of action for some days and Bonaparte laid up for 4
months, I’d have to call it a pyrrhic victory. We enjoyed the game. It does
look like this might be “solvable” though it would take more playing to bear
this out.
Being a sanguinary player, I appreciate that these scenarios allow you to gain
objectives by beating up the other side, in addition to geographic
objectives.
Next up, we play Castiglione this
coming Thursday. Stay tuned.
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